Noticias de ultima
  • 12.00 Soft2Bet celebra 9 anos com Gamification Academy e ação solidária na SBC Lisboa
  • 12.00 Amusnet lança 20 Extra Crown Buy Bonus: uma aventura de slot real com comodines expansivas e ganhos garantidos
  • 12.00 CT Interactive ampliou sua carta búlgara com um novo sistema de jackpot e novos títulos de jogo
  • 12.00 SBC Summit Lisboa 2025: ProntoPaga consolida sua posição e se apresentará como PSP líder do iGaming latino-americano
  • 12.00 Casas de apostas ilegais driblam fiscalização usando empresas fora do alcance do BC
  • 12.00 IBJR lança campanha contra bets ilegais: "Bode na sala"
  • 12.00 Haddad defende avanço na regulamentação de cassinos e bingos no Brasil
  • 12.00 Estádio José Alvalade do Sporting CP vai acolher o Legends Charity Game
  • 12.00 CAIXA Loterias lança Conselho de Clientes Apostadores para fortalecer escuta ativa
  • 12.00 Andiara Maranhão assume coordenação de Monitoramento do Jogo Responsável na SPA-MF
Exclusive

Azerion: ´Gamification is the key word of the present in a society where virtual and real mix more and more´

Thursday 30 de September 2021 / 20:21

2 minutos de lectura

(Italy, SoloAzar Exclusive).- Tommaso Zeppetella, Azerion Head of Gaming Advertising, granted an interview to Solozar about recent Esports Business Day, the first B2B event in Italy combining training, professional updating and networking for the esports sector.

Azerion: ´Gamification is the key word of the present in a society where virtual and real mix more and more´

What has been your impression about the recent Esports Business Day?
This first edition was a real success, most of all thanks to the winning combination of training and networking moments. The Esports Business Day has been able to gather professionals and experts from both gaming and eSports industries that finally had the chance to meet face to face! On my end, I can say it was a great pleasure to be back on stage by joining a physical event highlighting Azerion's platform offer and solutions.

Can you share with us a quick review about the speech "Senator, we run games" that you headed at the event?
I was inspired by the memorable question and answer from the US Senate questions to Facebook Founder/CEO, Mark Zuckerberg, about how to sustain a business model in which users don't pay for service, well in Azerion We don't Run Ads but Games! Casual game is our core business in a platform of high-tech services. I highlighted how a brand can reach the right audience through our gaming proposals.

How was your experience on stage, considering that speakers had to present their speeches in TED style?
It could be challenging, but it was an easy and accessible way to share Azerion's message and plus value. Moreover, this was an in-person event, which means we (not only myself, but the company I represent) had the opportunity to reach people and groups who were willing to finally meet face-to-face, a true benefit after two years far from the usual industry events.

How have you experienced the fact of meeting again with colleagues, visitors, and clients in a face-to-face event?
It was really useful and incredibly inspiring. Professionals and massive experts came together sharing best practices, case studies, and visions for the future. I'm so grateful to all participants for sharing their time and know-how.

What is the current situation of the games of chance market in Italy and Europe, and what are your future perspectives on the matter?
To date, 43% of Italians use video games. The new generations represent future and they are already beyond social network; for them gaming is one of the media through which interact with the world. Gamification is the key word of the present in a society where virtual and real mix more and more.

What are the main goals of Azerion for the remainings of 2021 and 2022?
As said by our CEO "We would like to become the biggest platform in Europe with our vision to serve the market of gaming. Our goal is to create a safe, connected and intelligent ecosystem (enabled through our technology) that will accelerate the growth of European companies connected to our operations".

Categoría:Exclusive

Tags: Sin tags

País: Italy

Event

GAT Expo CDMX 2025

28 de August 2025

GAT Expo México 2025 fecha com acordo internacional e nasce a Federação FIJA

(Cidade do México, Exclusivo SoloAzar).- A edição 2025 da GAT Expo México encerrou com um anúncio histórico: a criação da Federação Internacional de Jogos de Azar (FIJA), fruto de um acordo entre a GAT Events e os principais reguladores da América Latina. O marco inaugura um novo capítulo de cooperação regional para o fortalecimento e desenvolvimento sustentável da indústria de jogos.

A GAT Expo CDMX 2025 marca um marco: alianças estratégicas, inovação e uma visão regional para o futuro dos jogos na América Latina.

(Cidade do México, Exclusivo SoloAzar).- Com mais de 390 participantes, produção impecável e uma programação repleta de conteúdo de alto nível, a GAT Expo CDMX 2025 começou com tudo na Expo Santa Fé. O primeiro dia não só contou com conferências memoráveis ​​e debates importantes sobre o futuro dos jogos no México, mas também com um anúncio que pode transformar o cenário regulatório regional: um acordo de colaboração entre a GAT e a Cúpula Ibero-Americana de Reguladores. E isso é só o começo.

Nasce a Latin American Gaming Network: uma aliança histórica entre associações é selada na GAT Expo CDMX.

(Cidade do México, Exclusivo SoloAzar).- No âmbito da GAT Expo CDMX 2025, foi alcançado um acordo inédito entre as associações de jogos da LATAM, que anunciaram a criação de um novo espaço no qual poderão compartilhar informações e construir visões comuns.

SUSCRIBIRSE

Para suscribirse a nuestro newsletter, complete sus datos

Reciba todo el contenido más reciente en su correo electrónico varias veces al mes.

PODCAST